Producing an .obj or .ply scene file from Intel SDK 2
Very interesting product. I am concerned that I might have to buy 3rd party expensive software like DoT3d, which is used in your Youtube videos. I am hoping that I can get useable .obj or .ply 3d data from the SDK 2.0.
I have other tools like meshroom and meshlab to repair my current meshes.
I would like to be able to capture 3d scenes using just the SDK 2.0.
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