Using the D435 to track head 3d position for Unity...is it possible anymore?
I've updated the SDK to 2.0, and running Unity 2021.3.
I thought my D435 would be able to track head and facial features, because in the old RSUnityToolkit, there were plenty of examples of that functionality. But in 2023, I can't find that toolkit anywhere.
I've spent the last few hours scrubbing the internet and that Toolkit is not on the Intel website anymore...Nobody has good info on how to do head and face tracking with Real Sense. Even the supplied Unity project only has examples of 2D RGB and Depth livefeeds.
Did Intel discontinue tracking features? If not, where can I find information on it?
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Hi Game Games Gamedev You are correct, RealSense SDK 2.0 does not have built-in body joint tracking. The RealSense-compatible commercial software product Nuitrack SDK does provide this feature though. It supports D435 and has Unity integration.
https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Unity_Basic.md
In regard to the old Windows SDK from 2015-2016 that has body tracking support in its Unity wrapper, it can still be downloaded in the browser as a 1.8 GB installer file using the link below. It is not compatible with modern 400 Series camera models such as D435 though, as it supports the older-generation F200, R200 and SR300 models.
If you would prefer to develop your own tracking solution for D435 that can be used with Unity, Intel have published an advanced YouTube video seminar on the subject at the link below.
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