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Inter RealSense viever and Kinect 2.0

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8 comments

  • MartyG

    Hi Paulina Lewinska  The RealSense Viewer tool was of course designed for Intel RealSense cameras.  It is sometimes possible though to access the RGB sensor of a non-RealSense camera in the Viewer (including built-in laptop cameras) by clicking the Add Source button at the top of the Viewer's options side-panel and seeing if the non-RealSense camera is on the list that drops down.  Not all non-RealSense cameras will work with this option though.

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  • MartyG

    If you need to import depth frames from a non-RealSense camera into the RealSense SDK then you may be able to do so by reading the frames with OpenCV and then feeding the frames into the RealSense SDK using its software-device 'virtual camera' interface.

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  • Paulina Lewinska

    Hi 

    I think this needs to be done since I am trying to follow this instruction: https://github.com/cgre-aachen/open_AR_Sandbox/blob/main/README.md#requirements And for some reason it needs Kinect data to be fed into RealSense SDK. RealSens can see the Kinect camera - it just does nor recognise it. Can you tell me more about this: 'OpenCV and then feeding the frames into the RealSense SDK using its software-device 'virtual camera' interface' ?

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  • MartyG

    The only combined OpenCV / software-device programming reference that I know of is at the link below, which describes how to align a RealSense camera with a non-RealSense camera.

    https://github.com/IntelRealSense/librealsense/issues/10363

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  • Paulina Lewinska

    Unfortunately this is a compliantly differed problem - that I am aware off. 
    Can you tell me that does this isse refair to HResult
    0xc00d36e6 in In IRV ?

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  • MartyG

    Intel can only provide support for its own RealSense cameras.  

     

    In regard to the HResult 0xc00d36e6 error though, it has previously occurred with a RealSense camera in a case that was related to problems with USB.  The RealSense user in that particular case achieved a solution by obtaining a replacement USB cable and using it on a USB 3 connection instead of USB 2.

    https://github.com/IntelRealSense/librealsense/issues/6558#issuecomment-642063832

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  • Paulina Lewinska

    Yes, I am aware of this thread, I do have a proper USAB3 cable I also checked another USB 3.0 cable today - did not fix the problem 

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  • MartyG

    There is not anything else that I can suggest unfortunately as use of Kinect cameras with the RealSense SDK / Viewer is not supported and the above link is the only reference to this error.  I do apologize.

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